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À propos
Bolt'N'Punch
Bolt’N’Punch is a first-person action game...
Unreal Engine
Blueprints
Published on Steam
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My role
I was assigned the role of programmer...
Key systems
Hype system
Audio integration with Wwise
Explosive barrel
Animation blueprint
Healing crates
Technical challenges
Gestionnaires
Xavier Ménard-Beaudoin
Programmeurs
Anthony Legros
Aryane Duperron
Gabriel Gauthier
Émile Paré-Allinger (Technical Director)
Maxime Rioux (Lead 3C)
Rémi Côté (Lead AI)
Clément Roger
Artistes
Ariane Labrie
Cedrick Lemaine Romulus
Dee-laina Blais
Guillaume St-Germain (Art Director)
Jérémie Plamondon (Lead Tech Art & Lead Environment Art)
Justin Daigle
Léa Villeneuve (Lead Character Art)
Nathan Flayeux
Nicolas Lévesque
Thomas Guémon
Designers
Christian Forget (Creative Director)
Elodie Vasseur (Lead Level Design)
Esteban Gilbert (Lead Narrative Design)
Gabriel Anctil
Justin Marques
Rémi Perreault
FR
EN